MOB Pass
The MOB Pass is a ladder of levels that runs for a set time. Your actions earn Pass XP, and each level you reach unlocks a free reward and a premium reward.
The MOB Pass is a ladder of levels that runs for a set time. Your actions earn Pass XP, and each level you reach unlocks a free reward and a premium reward.
12345Open the MOB Pass from its card in your events. Between runs, the page says when the next run starts.
These 8 actions earn Pass XP. Staff set what each one is worth for each run, so check the Pass XP tab.
- Crimes, GTA and heists, on a success.
- Jobs.
- Flights, when you land.
- Jail breaks, when you break someone out.
- Mob Boss attacks.
- Organised Crime, when it completes.
Each level costs more than the one before. The bar under the title shows your Pass XP toward the next level. The Pass XP tab shows what the next level costs.
- Example from Run 1: level 1 to 2 costs 250 Pass XP.
- Each level after that costs 10% more, so level 2 to 3 costs 275.
- Pass XP belongs to the pass. It is separate from your rank.
- Premium costs 1 pass ticket and lasts for one run. It does not carry into the next run.
- You can unlock it at any time while the run is live.
- Unlock it late and the premium rewards for every level you have already reached are ready to claim.
- Premium cannot be unlocked after the run ends.
- The ticket is not refunded for levels you do not reach. It cannot be moved to another run.
- You cannot buy levels. Levels only come from Pass XP.
- Tickets come with the MOB Pass bundle in the Points Store, under Get Points. It is bought with real money.
- The bundle is usually limited to 1 per account.
- With no ticket, the pass page button reads Get a ticket in the Points Store and takes you there.
- Tickets belong to your account. They never expire and you keep them on death.
Nothing on the ladder is claimed for you. Tap Claim on a level, or Claim all.
- After a run ends, you have 30 days to claim the levels you reached.
- An ended run stays in your events while it has rewards waiting. The page shows Ended · claim by and the date.
- Rewards go to the character you are playing when you claim.
- Some runs pay a reward for every level past the last row. These pay on the level-up itself and are listed under Past level.
Profile items are on the premium track only. The Your pieces tab lists this run's pieces and the level each one is on.
- A piece fills one slot on your profile: Finish, Nameplate, Entrance or Card back.
- Wear all four pieces from one pack for its set bonus. Some levels give the whole pack.
- Pieces belong to your account, so you keep them on death.
- What you wear is set per character. On a new character, wear them again from Customise profile.
- Banners, portraits and profile tracks on the premium track also go to your account.
| What | On death |
|---|---|
| Pass level and Pass XP | Kept (account) |
| Premium on the current run | Kept (account) |
| Pass tickets | Kept (account) |
| Profile pieces, banners, portraits | Kept (account) |
| Rewards you have not claimed | Kept. Claim them on your next character. |
| Cash, bullets and items you claimed | Belong to the character who claimed them |
- Unclaimed rewards are not lost on death. Claim them on your next character.
- Check the Pass XP tab at the start of each run. The values can change between runs.
- Unlocking premium late costs nothing extra. Every premium reward up to your level is ready at once.
- The time left shows next to the run's name, as Ends in.